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How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot
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A view of Cull Island off West Beach, in the town of Esperance, Western Australia Stock Photo - Alamy
![How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot](https://preview.redd.it/hkpurcy80zy61.png?width=958&format=png&auto=webp&s=fe2f84b5aaea2b1cf3e328f0546668de7706df24)
How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot
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